The+Most+Dangerous+Game

=The Most Dangerous Game = QUESTIONS: Answer the following questions. /32

"He lived a year in a minute" means that Sanger Rainsford was so nervous and tense that he could not resist any longer to see the result. However, he had to resist himself from crying out and had to wait and this wait seemed like a year for Rainsford for he wanted to see if his brilliant maneuver had been successful in killing General Zaroff.
 * 1. What is meant by “He lived a year in a minute”? 1/2 **

Rainsford tells Genral Zaroff, "I am still a beast at bay." to notifiy the general that the quarrel between them, the war between prey and predator isnot over yet and that they still have to finish the war. General Zaroff had expected Rainsford to ask him to bring him to the mainland, but Rainsford unexpectedly tells the general that the war has not yet ended.
 * 2. What is meant by “I am still a beast at bay”?2 /2 **

The Ship-Trap Island is on the Caribbean Sea.
 * 3. In which sea has Connell set Ship-Trap island? 1/1 **

Zaroff's father had been a very rich man and he inherited the money and he went to the army. After the war, he left Russia and came back, but unlike other noble Russians, who lost everything, he, luckily, had invested heavily in American securities. Therefore, he was able to finance his life style with his own money.
 * 4. How is Zaroff able to finance his life style? 2/2 **

If Rainsford wins the hunt, Zaroff promises that his sloop will place Rainsford on the mainland near the town. However, in turn, Rainsford must agre to say nothing of his visit on the island.
 * 5. If Rainsford wins the hunt, what does Zaroff promise him? 1/1 **

Lazarus was General Zaroff's favourite and the best hound; however when it followed a guy in to the big swamp, it lost its life in a quicksand.
 * 6. What happened to Lazarus?2 /2 **

During the first night of his hunt, he makes a very hard trail to follow for General Zaroff and then he climbs up a tree with a gigantic trunk and numerous out-reaching branches and hides on a big branch of the tree.
 * 7. Where does Rainsford spend the first night of his hunt?1 /1 **

Zaroff's father had been a very rich man with a quarter of a million acres in the Crimea.
 * 8. How many acres did Zaroff’s father have in the Crimea? 1/1 **

Zarrof suggests that Rainford wear moccasins for they leave a poored trail than other type of shoewear.
 * 9. Why does Zarroff suggest Rainsford wear moccasins? 1/1 **

While Rainsford is hiding in the tree, he sees General Zaroff slowly coming through the bushes. General stops at the tree as if puzzled and slowly looks up. However, before his visions reaches the branch, that Rainsford is hiding on, he lets out a smile and walks away. Rainsford realizes that the general is playing with him and is saving him for an another day. I think he is right because if general had the ability to follow the impossible trail, he could have easily found Rainsford on the tree, but he just leaves. Another reason is the fact that he smiled before he left. This smile shows that Zaroff knows where Rainsford is and that he thinks that Rainsford is not as brilliant as he thought he would be.
 * 10. What caused Rainsford to believe Zaroff knew he was hiding in the tree? Do you think he was right? Give reasons. 3/3 **

He uses the nature of the island to get men tos stock his island with "game". He describes to Rainsford, " Sometimes an angry god of the high seas sends them to me. Sometimes, when Providence is not so kind, I help Providence a bit." (p.32) When not enough "game" is stocked, he sends out beams of light to incoming ships to indicate a channel when there is only giant rocks with razor edges that crouch like a sea monster with wide-open jaws.
 * 11. How does Zaroff stock his island with “game”?2 /2 **

At the end of the story, the authors writes, "He had never slept in a better bed, Rainsford decided." (p.39) This implies that Rainsford had killed General Zaroff, that the prey had won the battle over the savage and malicious predator. One can infer this because the general says right before,"One of us is to furnish a repast for the hounds. The other will sleep in this very excellent bed. On guard, Rainsford....."
 * 12. What happened to General Zaroff at the end of the story? 2/2 **

General Zaroff congratulates Rainsford on his Malay Mancatcher despite his injury because he is proud of Rainsford. He had always feared the boredom he was feeling toward hunting; however, when Rainsford is able to injure him with his maneuver, Zaroff realizes that the hunt with Rainsford is going to be very exciting and will not bore him at all. He is pleased to know that Rainsford has the ability to fight and struggle with his ingenious mind.
 * 13. Inspite of being hurt, Zaroff congratulates Rainsford on his “Malay mancatcher,” why? 2/2 **

We know that Rainsford is an exceptionally fit man because first of all, he was able to swim all the way to the island. Secondly, he is able to make all his traps and all kind of brillant instruments despite the lack of rest. Also, he is able to run for a long time with the hounds chasing him. He escapes before the swift hounds get to him and is able to swim across the water to the general's palace. Thus, one can easily infer that Rainsford is an exceptionally fit man.
 * 14. How do we know Rainsford is an exceptionally fit man? 2/2 **

At the start of the story, before Rainsford lands on the island, he is very coldhearted toward the preys that are being hunted. When Whitney tells him that jaguars have feelings also and fears death, Rainsford tells him, "You're a big-game hunter, not a philosopher. Who cares how a jaguar feels?" However, his view changes toward preys changes because he becomes a prey himself. He starts to understand and realize what the prey must feel when it is getting hunted by others. Also, as the story moves on, Rainsford's view toward the island changes. When Whitney tells him that sailors have a curious dread of this island, called "Ship-Trap Island", Rainsford simply answers, "Pure imagination. One superstitious sailor can taint the whole ship's company with fear." However, as he learns the truth of this island, he realizes that the island is not a ordinary island with ordinary people.
 * 15. Discuss the state of mind of Rainsford before he lands on the island versus that after he meets the General. What is different? (Especially about how he perceives animal feelings.)5/5 **

Connell brilliantly lets the readers' imaginations to do the work for him. Even though his story does not actually contain scenes of blood shed, he has written detailed imageries to agitate the readers' imagination. For example, Connell does not actually tells the readers what General Zaroff does in each hunt, but the readers can infer that each hunt is a horrifying bloodshed with death. General Zaroff tells Rainsford, "It's a game, you see, I suggest to one of them that we go hunting. I give him a supply of food....I am to follow, armed only with a pistol of the smallest caliber and range. If my quarry eludes me for three whole days, he wins the game. If I find him, he loses."(p.32) This quote does not directly tell the readers what the general does with his preys but one can infer that it is not pleasant. As this example illustrates, Connell is able to inspire fear in his story without direct bloodshed/grotesqueness by using imageries to agitate imaginations.
 * 16. How does Connell inspire fear without obvious bloodshed/grotesqueness.3 /3 **

total 31/32 =Short Stories - Literary Devises = ===Title: The Most Dangerous Game ===

The point of view is second person, because the story is told from Rainsford's view, but it is not first person.
 * Point of View: **

**Protagonist:** Sanger Rainsford

The protagonist, Sanger Rainsford, is a round and dynamic character because the readers can infer what kind of person he is by listening to what he says through out the story. Also, he changes through out the story as he receives new informations about the new island and what it contains.
 * What type of character is the Protagonist? **

The antagonist is General Zaroff, because he is always getting in the way of the protagonist, Sanger Rainsford. Without General Zaroff, the story wouldn't be able to go on because there would be no conflict on the protagonist what so ever. Later in the story, Rainsford has to over come General Zaroff to survive
 * Antagonist: **

The story takes place on an island called "Ship-Trap Island" which General Zaroff owns. The island is covered with jungle and the jungle is very mysterious and gloomy. The mood of the story is very tense and mysterious. Time period?
 * Describe the setting **

There are two types of conflict: man v.s. himself and man v.s. man. Rainsford has to keep fighting himself for what he is going to do next to survive and get away from General Zaroff. As he leanrs the abilities of the general, he becomes for desperate and has to keep saying "nerve" to keep himself calm in order to make the right decisions. As for man v.s. man, look at the next question.
 * Type of Conflict: **

The main conflict of this story is man v.s. man because the most of the story is about the struggle between two men: Sanger Rainsford, the protagonist and General Zaroff, the antagonist. Sanger Rainsford tries to survive and get away from the general and Genral Zaroff is trying to catch him and shoot him down as a game.
 * Describe the main conflict: **

The climax of the story is when General Zaroff finds Rainsford hiding in the curtains of his bedroom. This is the climax because no new information is given and the rest of the story can be considered the conclusion.
 * Describe the Climax of the Story: **

At the start of the story, Rainsford is very coldhearted toward the preys. When Whitney tells him that jaguars have feelings also and fears death, Rainsford tells him, "You're a big-game hunter, not a philosopher. Who cares how a jaguar feels?" However, his view changes toward preys changes because he becomes a prey himself. He starts to understand and realize what the prey must feel when it is getting hunted by others.
 * How does the Protagonist change over the course of the story? **

The theme of the story somewhat bridges between survival and choices. While Rainsford has to survive and run away from General Zaroff, he has to keep making choices in order to survive. However, I will focus on one of them: Choices. The title of this short story is "The Most Dangerous Game". The title intertwines with the theme perfectly because any sort of games are based on decision making. The players have to keep making choices and the right decisions to win a game and be successful. Thus, the title of the story has been chosen well by the author, based on the theme and plot of the story.
 * Describe the relationship between the title and the theme. **

In order to get away from the savage General Zaroff, Rainsford has to keep making deicisons on what he is going to do well. He chooses well and is able to get away and even hurt the general. If Rainsford hadn't been able to make the right choices, the story would have ended abruptly when Rainsford died for he could not make the right choices. However, the story flows because Rainsford is able to make the right choices and survive despite the obstruction from the main confict, General Zaroff.
 * <span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">How does the main conflict help to illustrate the theme? **

When Rainsford escapes from the hands of Genral Zaroff, he decides to go to his palace to end this struggle and win. He had the choice of leaving the island, but he went to the palace across the water. If he had chosen to leave the island completely, the story would have ended at the scene in which the general sits down by the sea, takes a drink of brandy from a silver flask, lits a perfumed cigarette, and hums a bit from "Madame Butterfly". Because he chooses to not to leave the island, the story goes on to an another exciting scene which sums up the whole story rather nicely.
 * <span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">How does the climax help to illustrate the theme? **

===<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">Give examples of each of the following literary terms in the story (use quotes): ===

<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">**Simile:** "The door opened then, opened as suddnly as if it were on a spring, and Rainsford stood blinking in the river of glaring gold light that poured out." (p.27) "The sea was as flat as a plate-glass window."(p.25)

<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">**Metaphor:** "...., who'd go up to the devil himself and ask him for a light." (p.25)

<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">**Personification:** "...,yet about it all hung an air of unreality." (p.27)

<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">**Symbol:** The whole island is a symbol of death and murder. The island have destroyed many ships with its jaggred rocks.

<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">Rainsford says, "The world is made up of two classes- the hunters and the huntees. Luckily, __you and I are hunters__." This forshadows something unpleasant that is going to happen to them in future that will change their views of being hunters. Later in the story, Rainsford says to General Zaroff, "I am still a beast a bay." The author had forshadowed this scene at the beginning of the story.
 * <span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">Foreshadowing (give both elements): **

<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">It is ironic how General Zaroff describes Ivan as a strong but deaf and dumb. Then he says,"A simple felow, but I'm afraid like all his race, a bit of a savage." He adds,"__He is a Cossack. So am I__." This is ironic because he is implying that he is also a bit savage, but he doens't mean to say that. Another irony is when Whitney, a friend of Rainsford talks about the feelings of jaguars. This is ironic because hunters are supposed to blantly kill animals, not pity them.
 * <span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">Irony: **

<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">**Imagery**: <span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">"His eyes, too, were black and very bright. He had high cheek bones, a sharp-cut nose, a spare, dark face, the face of a man used to giving orders, the face of an aristocrat." (p.28) <span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">"The dining room to which Ivan doncucted him was in many ways remarkable. There was a medieval magnificence about it; it suggested its vast refectory table where twoscore men could sit down to eat. About the hall were the mounted heads of many animals-lions, tigers, elephants, moose, bears;larger or more perfect specimens Rainsford had never seen." (p.28)

===<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">Describe the relationships between the class theme and the story. ===

<span style="font-family: 'Helvetica','sans-serif'; margin: 0cm 0cm 0pt; tabstops: 28.0pt 56.0pt 84.0pt 112.0pt 140.0pt 168.0pt 196.0pt 224.0pt 252.0pt 280.0pt 308.0pt 336.0pt;">This short story is all about decision making and strategies in order to survive. In THE MOST DANGEROUS GAME, Rainsford has to keep make decision that would decide whether he will survive or not. He can not make any mistakes, for even the slightest mistake would cost his life. His life and death totally depended on his decision making. For example, after creating a complicated trail, he decides that he needs a rest even though he is full of energy, for he thinks that he needs to preserve it. However, because he had underestimated General Zaroff's ability and had stopped, the general finds him. If General had not decided to play with him a little longer like a cat does to a mouse, that night would have been his last. If Rainsford had kept going and going, General Zaroff might have never found him.

<span style="color: #ff0000; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Completion 5/5 <span style="color: #ff0000; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Effort 5/5 <span style="color: #ff0000; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Content 5/5 <span style="color: #ff0000; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">total 15/15

THE MOST DANGEROUS GAME TRAILER Nice choice of shots...some formatting problems. 17/20